I love list season. I love making lists, and I also like reading them.
Rather than going with a more traditional "top ten 3D films of 2012" type list (0r something similar), I just decided to do a sort of stream of consciousness style list that covers as many of the year's highlights as I could think of.
We'll delve VFX, animation, short form CG, and 3D software. Read on:

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