1. Computing
Send to a Friend via Email

3D Software

Wondering which 3D software is best for you? We explore the different types of 3D software, including full 3D suites, digital sculpting applications, 3D game engines, and task-specific software, providing advantages and disadvantages of each.

Software Review – Marmoset Toolbag
We take a look at the Marmoset Toolbag, a standalone real-time rendering solution meant for look-development in game development pipelines.

Which 3D Software?
An overview of the different types of 3D software available, and recommendations for choosing the 3D software suite that's right for you.

What is Rendering?
What is rendering exactly? The final step in the 3D computer graphics pipeline, rendering is the process by which a 3D scene is translated into a final 2D image. Read more about the techniques and software used to render a 3D character or scene.

A List of Popular Stand-Alone Rendering Solutions
The past few years have seen a ton of relatively new rendering solutions emerge for 3D artists, ranging from immensely powerful packages like Vray and Arnold to highly specialized tools like Keyshot and Marmoset Toolbag. Let's take a look at what's out there.

3D Recap November 2012 - The Month's Top CG Artwork and Industry News
A summary of some of the CG industry's top news stories and visuals from November 2012.

How to Sculpt Great Looking Wood in ZBrush
We discuss some surefire techniques for sculpting great looking wood textures in Zbrush. Take your environment art to the next level!

Marvelous Designer 2 For Digital Artists - Software Review
We go hands on with Marvelous Designer 2, explore its utility as a tool for digital artists, and talk about some of our first impressions with the software.

Rendering Terminology Explained
We take a brief look at some of the terminology and jargon related to 3D rendering and rendering software, specifically the difference between biased and unbiased rendering.

Why are Film Effects So Much Better Than Video Game Graphics?
Film effects and video game graphics are two sides of the same coin, but they share as many differences as they do similarities. We take a look at why film renders are so much more realistic than video game graphics.

List of Texturing, Surfacing, and UV Map Generation Software
A comprehensive list of software for texturing, baking normal maps, and laying out UVs for your 3D models.

3D Recap April 2013 - The Month's Top CG Artwork and Industry News
A summary of some of the CG industry's top news stories and visuals from March 2013.

List of 3D Software - Full 3D Suites
A list of all the major 3D software applications in use by today's top production studios. The list is organized into categories according to the strengths of each piece of software.

15 Indispensable ZBrush Resources
Fifteen resources to help you make the most of your sculpting experience--from brushes to materials, to alpha sets, these free downloads will help you streamline your workflow and step up your sculpting.

Software Review - World Machine
We take a look at the World Machine 3D terrain generator for digital artists, game developers, and visual effects.

How Important are ZBrush / Mudbox to the Gaming Industry?
In or latest FAQ installment, we examine how important it is to know a digital sculpting app if you plan to pursue a career in game development.

Welcome to the 3D Web - 8 Mind-blowing WebGL Demos
The modern web browser has come an awful long way from its humble beginnings at the dawn of the internet. Here are ten amazing instances of WebGL in action!

First Look – Quixel dDo Texturing Framework
We take a look at Quixel's brand new dDo plugin for Photoshop, and examine how it can help streamline your game-art texturing workflow.

Software Review - Moment of Inspiration (MoI)
Some first impressions with Triple Squid Software's Moment of Inspiration (MoI modeling suite.

3D Recap June 2012 - The Month's Top CG Artwork and Industry News
A summary of some of the CG industry's top news stories and visuals from May 2012.

Siggraph 2012 Tech Demonstrations: The Cutting Edge of CG
A look into the future of computer graphics through five of the most impressive technical papers from Siggraph 2012.

New Software - nDo2 First Impressions
Recently had a go with the trial version of NDO2, Quixel's flagship normal mapping utility. Here are my thoughts and first impressions.

Five Reasons You Need to Learn ZBrush (Now!)
ZBrush is on the absolute cutting edge of innovation in the computer graphics industry. Here are five reasons why now is a better time than ever before to learn Pixologic's game-changing software.

3D Recap July 2012 - The Month's Top CG Artwork and Industry News
A summary of some of the CG industry's top news stories and visuals from July 2012.

3D Recap August 2012 - The Month's Top CG Artwork and Industry News
A summary of some of the CG industry's top news stories and visuals from August 2012.

Creating Plants and Trees in Maya & Mental Ray
A two part discussion on how to create foliage using paint effects in Maya.

Diamant Modeling Tools v1.0 - Software Review
We take a look at Rich Diamant's fantastic UV mapping and brush based modeling plugin for Autodesk Maya.

Rendering Paint Effects Trees, Plants, and Grass in Mental Ray
A brief tutorial that explains how to render paint effects plants in Mental Ray.

Free 3D Software List
A list of useful 3d software packages that are available free of charge for beginners to modeling, animation, and rendering.

©2014 About.com. All rights reserved.