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Creating 3D

An introduction to the 3D computer graphics pipeline. We take a walk through the various steps of 3D production, including pre-production, modeling, texturing, lighting, animation, rendering, and visual effects compositing.

Maya Tutorial Series - Modeling a Greek Column

Maya Tutorial Series - Detailing the Greek Column

Maya Tutorial Series - Basic Render Settings

Maya Tutorial Series - Unrwapping the Greek Column (UV Mapping)

How to Make Really Bad CG
We go through some key steps in creating the absolute worst CG

Creating Effecient 3D Illustrations - Part 1
Take your 3D scenes to the next level with this in depth discussion on how to efficiently tackle a fully realized CG illustration.

Creating Effecient 3D Illustrations - Part 2
And here's the second part of our in depth discussion on how to efficiently tackle a fully realized CG illustration.

Maya Training Series - Keyboard Shortcut Cheat-sheet
A reference sheet with some of the most commonly used keyboard shortcuts in Autodesk Maya. Perfect for Maya beginners.

Maya Lesson 1.3: Object Creation
Object creation in Autodesk Maya 2011 - Creating primitive polygon shapes.

Best Books for 3D Animators
A list of 10 incredible books for 3D animators, with a nice mix between traditional animation theory and practical CG knowledge.

Best Online 3D Training Subscriptions & CG Tutorial Sites
Ten incredible sources for online training in 3D computer graphics. These are the absolute best places to go for self-paced instruction in 3d modeling, animation, visual effects, and game development.

How to Use 3D Software in 2D Illustration and Concept Art
We take a look at some of the ways that 3D software can be combined with 2D illustration tools like Photoshop and Corel Painter to create unique, well-executed digital paintings.

3D Recap March 2012
A summary of some of the CG industry's top news stories and visuals from March 2012—in case you missed anything.

New Software - nDo2 First Impressions
Recently had a go with the trial version of NDO2, Quixel's flagship normal mapping utility. Here are my thoughts and first impressions.

6 Quick Tips for Interesting CG Lighting
Good lighting can make or break a render. Here are five easy tips to ensure that your 3D images always have great lighting.

Maya Lesson 1.4: Object Manipulation
An overview of Maya's object manipulation tools—translate, scale, and rotate.

Maya Lesson 1.5: Selection & Duplication
Accessing Maya's different selection modes.

Maya Lesson 2.2 - The Extrude Tool

3D Tutorial Roundup - Best of 2012 (So Far)
A collection of some of the best 3d modeling, animation, and game development tutorials (both free and paid) from 2012 so far.

5 Techniques to Speed up Your Modeling in Maya
Here are five incredibly useful tools that will speed up your modeling workflow in Autodesk Maya.

3D Basics - Getting Started in 3D
We take an in depth look at some of the basics of 3D computer graphics, including 3D modeling, stereoscopic 3D, and 3D printing.

Best Books for 3D Modelers
A list of some of the best books on the market for someone looking to improve their 3D modeling, digital sculpting, or rendering skills. Six "best in class" resources that will improve your 3D characters, environments, and renders significantly.

50 Incredible Concept Art/CG Portfolios to Inspire and Motivate
Links to 50 incredible galleries and portfolio sites from some of the best artists working in 3D computer graphics, entertainment design, concept art, game development, and animation.

Maya Lesson 2.1: Introducing Maya's Modeling Tools

Maya Lesson 2.3: Combining Objects and Filling Holes

Maya Lesson 2.4 - Scene Organization

How to Learn Digital Figure Sculpture in Zbrush or Mudbox
If you're interested in becoming a character artist, at some point you'll probably ask the question—what's the best way to learn anatomy? We tackle that question head on in this two part series.

Rendering Paint Effects Trees, Plants, and Grass in Mental Ray
A brief tutorial that explains how to render paint effects plants in Mental Ray.

How to Learn Digital Figure Sculpture in Zbrush or Mudbox
If you're interested in becoming a character artist, at some point you'll probably ask the question—what's the best way to learn anatomy? Here are five tips for the 3D artist.

Going Indie in 3D Computer Graphics:
We discuss the merits of pursuing an independent short animation or game development project, and why we think the stars are aligning for indie developers.

Do I Need To Know How To Draw For 3D Modeling?
We explore whether or not it's time effective to focus on your 2D drawing and painting skills when your ultimate goal is a career in 3D computer graphics.

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