A lot of beginning artists that are interested in in digital concept art or illustration don't quite realize the extent of the tools they have at their disposal. When you're starting out, you see the greatest artists in your field and wonder how on earth they're pulling off such hyper-realistic paintings and drawings. The more you learn, the more you begin to realize that there are a lot of tools that can make your life easier and improve your work as long as your fundamentals are sound.
We've put together a brief discussion on how an illustrator or concept artist can use 3d modeling software to quickly and accurately block out their 2D artwork:
1. 2D or 3D--Why not both?
In the early days of computer graphics, you had concept artists and illustrators doing per-production work, and modelers, texture painters, and technical directors working on the 3D side. Most of the time you picked a specialty and ran with it. If you were a generalist,
In those days 3D was technical and time consuming.