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Updated Articles and Resources

By Ada Lio

Updated Articles and Resources
  • What is the Uncanny Valley? Created: Wednesday, August 31, 2011 Updated: Wednesday, June 18, 2014
    Coined in 1970 by Japanese robotics professor Masahiro Mori, the term is explained here.
  • 15 Free ZBrush Tutorials to Help You Level Up Created: Wednesday, February 27, 2013 Updated: Saturday, June 14, 2014
    A selection of 15 free ZBrush tutorials from around the web to help you take your digital sculpting skills to the next level.
  • Maya Lesson 1.1: Introducing the User Interface Created: Thursday, May 19, 2011 Updated: Friday, June 13, 2014
    Part one in our step by step training series for Autodesk Maya. Aimed at beginners, we'll walk through the Maya interface and introduce the basics of modeling, texturing, animation, and rendering.
  • Maya Lesson 2.1: Introducing Maya's Modeling Tools Created: Sunday, April 29, 2012 Updated: Friday, June 13, 2014
    Introducing Maya's polygonal modeling toolset.
  • Maya Lesson 2.2 - The Extrude Tool Created: Monday, April 30, 2012 Updated: Friday, June 13, 2014
    Extruding faces and edges in Maya.
  • Preparing a Model for 3D Printing Created: Monday, October 24, 2011 Updated: Friday, June 13, 2014
    A five step look at the process required to properly prepare a digital model for the 3D printing process. We look at some tricks and techniques that will enable you to print your 3d models as easil...
  • 3D Lighting Techniques - Lighting a 3D Scene Created: Saturday, November 26, 2011 Updated: Friday, June 13, 2014
    An introduction to the six types of lights in Maya and 3ds Max." itemprop="description">
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  • Best Books for 3D Animators Created: Monday, December 26, 2011 Updated: Friday, June 13, 2014
    A list of 10 incredible books for 3D animators, with a nice mix between traditional animation theory and practical CG knowledge.
  • 10 Films That Revolutionized Computer Graphics Created: Friday, August 05, 2011 Updated: Friday, June 13, 2014
    From Tron to Titanic, we present five films that revolutionized the way we think about 3D visual effects. Each entry on this list pushed technical and artistic boundaries in some way, expanding th...
  • The Top 10 3D Movies of All Time Created: Friday, August 31, 2012 Updated: Friday, June 13, 2014
    Here is one man's opinion of the ten greatest stereoscopic 3D films of all time (or at least, since 2008).
  • Maya Lesson 1.2: Project Management Created: Wednesday, June 22, 2011 Updated: Friday, June 13, 2014
    Creating a New Project in Maya. 3D.
  • Surfacing 101 - Texture Mapping Created: Saturday, September 24, 2011 Updated: Wednesday, June 11, 2014
    In this three-part series, we explore the third segment of the computer graphics pipeline—surfacing. Shading and texture artists are responsible for developing the surface detail for a 3D m...
  • Which 3D Software? Created: Thursday, May 19, 2011 Updated: Tuesday, June 10, 2014
    Wondering which 3D software to purchase? This is an overview of the different types of 3D software available, and recommendations for choosing the 3D software suite that's right for you. We'll go...
  • Best Online 3D Training Subscriptions & CG Tutorial Sites Created: Thursday, December 29, 2011 Updated: Wednesday, June 04, 2014
    Ten incredible sources for online training in 3D computer graphics. These are the absolute best places to go for self-paced instruction in 3d modeling, animation, visual effects, and game developm...
  • Do I Need To Know How To Draw For 3D Modeling? Created: Thursday, March 29, 2012 Updated: Wednesday, June 04, 2014
    We explore whether or not it's time effective to focus on your 2D drawing and painting skills when your ultimate goal is a career in 3D computer graphics.
  • Introducing the Computer Graphics Pipeline Created: Tuesday, May 24, 2011 Updated: Wednesday, June 04, 2014
    There are six major development steps a 3D image passes through before it can be called complete. From pre-production to rendering, we'll give you a brief overview of the entire process, known in ...
  • Getting Started in 3D Modeling and Animation Created: Tuesday, September 27, 2011 Updated: Tuesday, June 03, 2014
    Follow our three quick steps and you'll have a better idea of where you'd like to go with 3D (whether animation, 3D modeling, etc.) and how to get there." itemprop="descrip='t3'" --> itemprop="desc...
  • List of 3D Software - Full 3D Suites Created: Monday, July 11, 2011 Updated: Monday, June 02, 2014
    A list of all the major 3D software applications in use by today's top production studios. The list is organized into categories according to the strengths of each piece of software.
  • 50 Incredible Concept Art/CG Portfolios to Inspire and Motivate Created: Tuesday, March 27, 2012 Updated: Thursday, May 29, 2014
    Links to 50 incredible galleries and portfolio sites from some of the best artists working in 3D computer graphics, entertainment design, concept art, game development, and animation.
  • 8 Tips to Increase the Photo-Realism in Your Renders Created: Tuesday, January 24, 2012 Updated: Thursday, May 29, 2014
    A list of eight techniques that will improve your 3D renders and help you achieve a higher level of photo-realism.
  • The Top 10 Places to Sell Your 3D Models Online Created: Wednesday, February 22, 2012 Updated: Thursday, May 29, 2014
    A list of the 10 absolute best places to make money selling your 3D models online. These are the ten markets with the highest traffic, the best royalties, and the strongest reputations. Good luck!
  • 3D Defined - What is 3D? Created: Sunday, September 11, 2011 Updated: Wednesday, May 28, 2014
    A very broad introduction to the world of 3D computer graphics and film. We define the term in a general sense, and then explain how it relates film, games, and animation." Sunday, March 31, 2013 Updated: Wednesday, May 28, 2014
    The past few years have seen a ton of relatively new rendering solutions emerge for 3D artists, ranging from immensely powerful packages like Vray and Arnold to highly specialized tools like Keysho...
  • How to Render Glass in Maya and Mental Ray – Shader Recipe Series Created: Sunday, September 30, 2012 Updated: Friday, May 23, 2014
    Shader Recipe Series. We present a surefire way to create a physically accurate glass material using the Mia_material_x shader in Mental Ray for Maya.
  • What is Rigging? Created: Wednesday, November 30, 2011 Updated: Wednesday, May 21, 2014
    Before a 3D model can be animated, it must be passed to a character technical director (TD) for a process called rigging. When rigging a model, the mesh is bound to a digital "skeleton" made up of...
  • Why Doesn't 3D Work for Some People? Created: Friday, November 30, 2012 Updated: Monday, May 19, 2014
    3D doesn't work for everybody, and I don't mean in the philosophical sense—in some cases it really doesn't work. Why is that?
  • List of 3D Printers Under $1000 - Ready To Use Created: Friday, May 31, 2013 Updated: Monday, May 19, 2014
    We take a look at some of the 3D printers that can be had for under $1000.
  • What Are the Best Schools for 3d Computer Animation? Created: Thursday, May 31, 2012 Updated: Monday, May 19, 2014
    While we firmly believe that a dedicated student can become a successful animator from anywhere (even self-taught), there are a handful of schools that really do things the right way and give their...
  • What is Rendering? Created: Thursday, June 23, 2011 Updated: Monday, May 19, 2014
    What is rendering exactly? The final step in the 3D computer graphics pipeline, rendering is the process by which a 3D scene is translated into a final 2D image. Read more about the techniques and...
  • Surfacing 101 - Creating a UV Layout Created: Friday, September 23, 2011 Updated: Thursday, May 15, 2014
    In this three-part series, we explore stage three in the computer graphics pipeline—surfacing. Shading and texture artists are responsible for developing the surface detail for a 3D model. ...
  • Anatomy of a 3D Model Created: Wednesday, September 14, 2011 Updated: Tuesday, May 13, 2014
    An introduction to 3D models, with a breakdown of the major components of a 3D Model. We'll cover the main types of 3D models, and provide an explanation of faces, edges, vertices, and shading netw...
  • 7 Common Modeling Techniques for Film and Games Created: Monday, October 10, 2011 Updated: Tuesday, May 13, 2014
    An introductory overview of six common techniques employed by 3D modelers in today's computer graphics industry." itemprop="description">>