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Updated Articles and Resources

By Ada Lio

Updated Articles and Resources
  • 3D Lighting Techniques - Lighting a 3D Scene Created: Saturday, November 26, 2011 Updated: Wednesday, April 09, 2014
    An introduction to the six types of lights in Maya and 3ds Max." itemprop="description">
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  • 5 Essential Strategies for Selling Your 3D Models Online Created: Monday, February 27, 2012 Updated: Wednesday, April 09, 2014
    Now that you know which sites you should be selling at, we'll take you through five tips to help get you on the right track in the 3D marketplace.
  • Maya Lesson 2.1: Introducing Maya's Modeling Tools Created: Sunday, April 29, 2012 Updated: Wednesday, April 09, 2014
    Introducing Maya's polygonal modeling toolset.
  • 50 Incredible Concept Art/CG Portfolios to Inspire and Motivate Created: Tuesday, March 27, 2012 Updated: Monday, March 31, 2014
    Links to 50 incredible galleries and portfolio sites from some of the best artists working in 3D computer graphics, entertainment design, concept art, game development, and animation.
  • List of 3D Software - Full 3D Suites Created: Monday, July 11, 2011 Updated: Monday, March 31, 2014
    A list of all the major 3D software applications in use by today's top production studios. The list is organized into categories according to the strengths of each piece of software.
  • The Top 10 Places to Sell Your 3D Models Online Created: Wednesday, February 22, 2012 Updated: Tuesday, March 25, 2014
    A list of the 10 absolute best places to make money selling your 3D models online. These are the ten markets with the highest traffic, the best royalties, and the strongest reputations. Good luck!
  • Surfacing 101 - Creating a UV Layout Created: Friday, September 23, 2011 Updated: Friday, February 07, 2014
    In this three-part series, we explore stage three in the computer graphics pipeline—surfacing. Shading and texture artists are responsible for developing the surface detail for a 3D model. ...
  • 10 Pioneers in 3D Computer Graphics Created: Saturday, September 17, 2011 Updated: Wednesday, January 22, 2014
    10 pioneering computer scientists who played instrumental parts in shaping 3d computer graphics into the industry that it is today. From normal mapping to sub-surface scattering, these men are the...
  • How to Make Really Bad CG Created: Tuesday, February 28, 2012 Updated: Tuesday, January 21, 2014
    Since it's ever artist's dream to create stunningly bad CG, we go through eight key steps for producing the worst 3D images imaginable. From turning off anti-aliasing, to never using reference&mda...
  • 3D Consumer Electronics Guide Created: Friday, May 20, 2011 Updated: Friday, July 12, 2013
    With 2011 has come rapid expansion in the 3D consumer electronics market. From televisions, to handheld devices, there are more opportunities than ever before to bring the 3D experience home.
  • Fabricated: The New World of 3D Printing - Book Review Created: Friday, May 31, 2013 Updated: Friday, June 07, 2013
    Our book review for Fabricated: The New World Of 3d Printing, by Hod Lipson and Melba Kurman
  • 3D Recap May 2013 - The Month's Top CG Artwork and Industry News Created: Wednesday, May 29, 2013 Updated: Friday, June 07, 2013
    A summary of some of the CG industry's top news stories and visuals from May 2013.
  • List of 3D Printers Under $1000 - Ready To Use Created: Friday, May 31, 2013 Updated: Friday, May 31, 2013
    We take a look at some of the 3D printers that can be had for under $1000.
  • Roadblocks and Implications for 3d Printing - The Future of 3D Printing Created: Friday, May 31, 2013 Updated: Friday, May 31, 2013
    Continuing our series on 3D printing, we explore some of the roadblocks and implications faced by the technology in the coming years.
  • Long-term Promises of 3d Printing Created: Friday, May 31, 2013 Updated: Friday, May 31, 2013
    We take a look at some of the most important long-term promises of 3d printing.
  • 3D Job and Career Sites and Postings Created: Thursday, May 30, 2013 Updated: Thursday, May 30, 2013
    A list of job boards for anyone seeking a career in 3D animation, visual effects, or game development.
  • Free 3D Software List Created: Friday, May 17, 2013 Updated: Friday, May 17, 2013
    A list of useful 3d software packages that are available free of charge for beginners to modeling, animation, and rendering.
  • Best Online 3D Training Subscriptions & CG Tutorial Sites Created: Thursday, December 29, 2011 Updated: Friday, May 10, 2013
    Ten incredible sources for online training in 3D computer graphics. These are the absolute best places to go for self-paced instruction in 3d modeling, animation, visual effects, and game developm...
  • Preparing a Model for 3D Printing Created: Monday, October 24, 2011 Updated: Friday, May 10, 2013
    A five step look at the process required to properly prepare a digital model for the 3D printing process. We look at some tricks and techniques that will enable you to print your 3d models as easil...
  • Best Books for 3D Animators Created: Monday, December 26, 2011 Updated: Friday, May 10, 2013
    A list of 10 incredible books for 3D animators, with a nice mix between traditional animation theory and practical CG knowledge.
  • Best Books for 3D Modelers Created: Tuesday, December 20, 2011 Updated: Friday, May 10, 2013
    A list of some of the best books on the market for someone looking to improve their 3D modeling, digital sculpting, or rendering skills. Six "best in class" resources that will improve your 3D cha...
  • Revolving Curves In Maya - Modeling a Champagne Flute Created: Saturday, December 31, 2011 Updated: Friday, May 10, 2013
    Learn how to use Maya's "revolve curve" tool by creating a champagne flute. This is a beginner level Maya tutorial.
  • What is the Uncanny Valley? Created: Wednesday, August 31, 2011 Updated: Friday, May 10, 2013
    Coined in 1970 by Japanese robotics professor Masahiro Mori, the term "uncanny valley" describes the negative emotional response often experienced by human observers when viewing attempted photorea...
  • What is Rigging? Created: Wednesday, November 30, 2011 Updated: Friday, May 10, 2013
    Before a 3D model can be animated, it must be passed to a character technical director (TD) for a process called rigging. When rigging a model, the mesh is bound to a digital "skeleton" made up of...
  • Overcoming an Artist's Block - Maintaining Productivity During the Block Created: Tuesday, November 29, 2011 Updated: Friday, May 10, 2013
    Suggestions for 3D artists on how to maintain productivity during a creative block.
  • Why Doesn't 3D Work for Some People? Created: Friday, November 30, 2012 Updated: Friday, May 10, 2013
    3D doesn't work for everybody, and I don't mean in the philosophical sense—in some cases it really doesn't work. Why is that?
  • What is Subsurface Scattering? Created: Wednesday, October 31, 2012 Updated: Friday, May 10, 2013
    We take a look at a common material phenomenon known in the CG community as subsurface scattering, and explore how it can be applied to your images to make them more lifelike.
  • What is 3D Printing? - Exploring Additive Manufacturing Created: Saturday, October 22, 2011 Updated: Thursday, May 09, 2013
    Ever wanted to turn your 3D models into real world objects? The falling cost of 3D printing technology is beginning to make that dream a reality. We'll explore the basics of 3D printing (also kno...
  • Best Cities to Start a Career in 3D - Part 2 Created: Wednesday, November 23, 2011 Updated: Thursday, May 09, 2013
    A list containing 10 of the top places to start a career in computer graphics. From the obvious (Los Angeles) to the not so obvious (your bedroom), these are the places you want to be if you're lo...
  • Best Cities to Start a Career in 3D - Part 1 Created: Wednesday, November 23, 2011 Updated: Thursday, May 09, 2013
    A list containing 10 of the top places to start a career in computer graphics. From the obvious (Los Angeles) to the not so obvious (your bedroom), these are the places you want to be if you're lo...
  • Common Pitfalls of CG and Game Development Students Created: Tuesday, April 30, 2013 Updated: Wednesday, May 08, 2013
    Unfortunately, not everyone who tries makes it to the professional level as an artist. Lets take a look at some common pitfalls that CG and game development students fall into, and how you can avo...
  • Knald Open Beta - First Impressions Created: Tuesday, April 30, 2013 Updated: Wednesday, May 08, 2013
    We take a first look at Knald's open beta, and delve into the software's capabilities as a GPU based map extraction tool

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